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What an interesting weekend in development. I finished the unit resurrection system (which includes calling/managing UI from interactions with buildings), fixed several long-standing issues, and broke model animations when upgrading to Unity 5.5.
To fix the broken animations I got new models that look great and fit into my framework perfectly! One step back, 3 steps forward...I'm happy with this progress. Next is finishing the unit deployment and purchasing (which rides the same rails as resurrection).